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STEAM@Home: Flick Your Wrist--Experimenting with Frisbee Throws

By Cambridge STEAM Initiative

What can you make your Frisbee do? Test out each idea in the data sheet and try your own. Keep track of your observations.

Frisbee and Dog
This is an ongoing program.

Ages 8 to Adult.

Grades 3rd grade through 12th grade.


Barb MacEachern
Program Quality Manager, Cambridge STEAM Initiative
Sharlene Yang
Director, Cambridge STEAM Initiative

No application or registration needed.

  • Sign-up is ongoing


Contact us for more information.


Find a wide open space like a sports field. 

Additional information


If you don't have a Frisbee or flying disc, you can make your own:

This activity supports the practice of these STEAM Habits of Mind: Engage & persist, observe, reflect, stretch & explore.

Tips for Supporting Your Children's Learning

Get your child actively involved in their own learning and having their questions drive the learning. Let them observe and figure out, and try to hold back from answering questions for them. Instead, try to ask: What do we know? What else can we find out? How might we figure that out? Don't be afraid to ask your child questions.  Also, don't be afraid to say "I don't know--let's find out together!" as a way to respond to their questions.  Here's an article to help you support this kind of learning:  Of the Value of Saying I Don’t Know


Want to learn more about how Frisbees fly?

More hands on activities and learning opportunities:

More STEAM@Home suggestions! 

STEAM Habits of Mind - observe, reflect, engage & persist, stretch & explore, imagine, develop craft